Your help making this work would be amazing. Write to location 00000000 caused an access violation. Intel Core 2 Duo CPU E8400 3.00 GHz 6.00 GB ram installed, 3.25 usable. E:SteamLibrarysteamappscommonKerbal Space ProgramKSP.exe, run by Julian. I uninstalled the game (deleted local content) to hopefully bring it back down from fullscreen, and now the game crashes in the first load screen. I installed the kOS mod, but even before I installed it, the bug appeared several times. The bug keeps appearing after the 1.7 update. KSP.exe caused an Access Violation (0xc0000005)Į:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP.exe, run by Julian. Hi, so Kerbal Space Program keeps crashing on my pc short after all assets have been loaded to the game. Went to setting right away and upped a couple things and changed to full screen. Wonderful game when it wants to be but like I've said before, I swear down I'm positive this game has been designed to be the most awkwardest, hardest and most annoying at building and even gerenal launching at times.Īnyway, I know how you feel.Help! I have been so excited to play and never had the chance. :/ Yeah same :'( For me, as time as gone on it has gotten worse to the point it is nearly impossible for me to play! The crashes coupled with the endless hours wasted on testing and hopeful journeys to new worlds which just fail, as always!. :pĮdit: No way I could get that chip myself I'd have to upgrade the mobo as well which would cost too much. I just don't enjoy reading the enterity of War and Peace waiting for loads. I copy and pasted my KSP file a bit back, so I used that. I used to be able to launch KSP fine with over 150 mods, now I can barely even use 50 without crashing. Which would be a real shame because as I said I do enjoy it. It might be memory problems, but I checked that and it seems to be fine. I cannot fix this problem and hope anyone out there would try and help so here are my specs and the mods I use.SpecsAcer Aspire R14 (Laptop). My game crashes halfway trough loading I have a very powerful pc and im running windows 10 My first thought was that I was running out of RAM(I have 16GB) while my game is trying to load the Many Many mods i have installed. If squad doesn't convert to 64bit I see this becoming one of those games I forget about for years. I want the mod RetroFuture but whenever I try to load the game, it crashes at the part where it loads all of RT (it loads a slight amount in the begininng). why? I like having lots of parts to choose from so not every bloody rocket is the same. Ursprünglich geschrieben von Arcamean:Personally I may be putting KSP away for a while, it's fun (when it works) but lately I run into lack of memory issues more and more often. :( Heh, lets just hope Squard fix it quick! Keep Talking And Nobody Explodes, Kena: Bridge of Spirits, Kenshi, Keplerth, Kerbal Space Program, KILL la KILL -IF, Killer Is Dead, Killing Floor, King Arthur. Anyway, I'll definitely get more RAM then but only when DDR4 comes out (unless it takes like a year in which I'll just get some new DDR3 RAM) but I find it funny, out of the myriad of games which I play, it's KSP which always crashes due to RAM issues. :p Yeah just checked and all because of memory, yay! Haha, but yeah, there's a HECK of a lot to improve (the damn ediitng for one, I swear Sqaud made the editing the way it is soley to try and piss me off.) but updating to 64 bit is definitely up there! I wonder if they add Workshop support at the same as they do that? Hmm. If I tried a quarter of that with KSP I'd never get past the intro. Program Files (x86)SteamsteamappscommonKerbal Space ProgramKSP.exe, run by Denniz. here is the event details: I open the game, start making a spacecraft like a normal person, and things just crashed. While I realize they're two seperate types of games the point is my Skyrim has over 200 mods. My game keeps on crashing every time its in the loading files part. I think the title is pretty self explanatory. even my Skyrim can have more mods with higher graphics enabled. For me it's 90% of the time memory, I hope they make the transition to 64bit and soon. Ursprünglich geschrieben von Arcamean:If you check the crash logs, usually near the bottom you'll see the error message.
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